Hans Walser

 

SEMI CUBES

 

Abstract: A cube cannot be transferred with ruler and compass into a cube of half the volume. On the other hand, there are a number of easy-to-construct figures that halve the cube volume. Symmetry considerations play an important role here. With these figures, the space can be filled without gaps and without overlap. We will discuss the difference between the static "fit in" and the dynamic "fit into". We are working in the dimensions two, three and four. For the production of some figures the "monkey saddle" is used. Similarly, we can work virtually with 3d origami. Some examples are illustrated with paper models.

 

Bisecting the cube

Examples

For the keyword Ňbisecting the cubeÓ, we first think of the problem of finding a cube that has half the volume of a given cube. This problem - it is the equivalent of Ňdoubling the cubeÓ - cannot be solved with ruler and compass. On the other hand, it is very easy to find figures with half the cube volume, which are not cubes themselves (Fig. 1). For this type of cube bisecting, see Walser (2018), pp. 93-108.

 

Fig. 1: Half cube volume

The monkey saddle

Figure 2 shows the so-called monkey saddle and a cube placed on a vertex. The monkey saddle with the equation  has a three-fold rotational symmetry with respect to the vertical z-axis. But this also applies to the cube when a spatial diagonal is on the z-axis.

 

Fig. 2: Monkey saddle and cube

And now we use the monkey saddle to cut away the upper part of the cube (Fig. 3). Thus we receive half a cube. The blue counterpart is point symmetrical.

 

Fig. 3: Intersection of the cube with the monkey saddle

The monkey saddle can be seen as a graph of a function in x and y with z-directional function values. Therefore, each parallel to the z-axis cuts the monkey saddle exactly once. Thus, we can disassemble the two half cubes of Figure 3 in the z-direction without friction and reassemble them without collision (Fig. 4).

 

Fig. 4: Moving the two half cubes

Fitting in the coordinate-system

Now we place one of the two half cubes in the Cartesian coordinate system such that one vertex sits in the origin and three edges on the coordinate axes (Fig. 5).

 

Fig. 5: Fit into a Cartesian coordinate system

Then we reflect the figure about the coordinate planes and get a twelve-footed figure (Fig. 6).

 

Fig. 6: Mirroring at the coordinate planes. Twelve-footer

Space-Filler

The twelve-footer is space-filler. With congruent twelve-footers, we can fill the space without gaps and overlaps. However, one has to proceed in the right way.

Attempting to assemble four twelve-footers in a square (Fig. 7, left picture) and then pushing a fifth one into the gap from above fails. The blue twelve-footer collides with the others.

 

Fig. 7: False and right procedure for fitting

Instead, we must first place the five twelve-footers so that their centres form a square based pyramid whose height is half as long as the bottom edge (Figure 7, right picture). The sloping edges then are in the direction of the cube diagonal along which a collision-free moving is possible according to Figure 4. The fitting together of the five twelve-footed has to be done simultaneously. This requires five hands. Figure 8 shows the result and a larger version.

 

Fig. 8: Pyramids of twelve-footers

An edged monkey saddle and a star

Figure 9 shows a cube bisecting by an ŇedgedÓ monkey saddle.

 

Fig. 9: Edged monkey saddle

The construction is the following. We divide a cube from the centre into six pyramids, each of which has a face of the cube as its base, and the centre of the cube as the top. In Figure 9, three of the six pyramids are inserted so that each has one side triangle in common with the two others. The figure has a three-fold rotational symmetry with respect to the blue marked diagonal of the cube. The dihedral angle at the edges of the monkey saddle is 120 ˇ.

Through mirrors, we get a star with twelve points (Fig. 10). This star is half a cube again.

 

Fig. 10: Star

The star is also a space-filler (Figure 11). The assembling is easily possible.

 

oFFs chunklen 9 ignored:
ASCII: .........
HEX: 000000000000000000
tIME chunklen HEX: 0000000000000000007 ignored:
ASCII: .â....5
HEX: 07E2020B151035
Render Date: 2018-02-11 21:16:53Z
Platform: Apple_Intel64
Compiler: 4.2.1 Compatible Apple LLVM 6.0 (clan

Fig. 11: Star pyramid

A cross and its complement

The cross

Figure 12 shows a monkey saddle with right-angled edges. Through mirrors we get a 3d-cross. This cross can be seen as a half cube as well.

 

Fig. 12: Half cube and cross

The 3d cross is a space-filler (Fig. 13). The assembling of the crosses is easily possible.

 

oFFs chunklen 9 ignored:
ASCII: .........
HEX: 000000000000000000
tIME chunklen HEX: 0000000000000000007 ignored:
ASCII: .â...(#
HEX: 07E20B17132823
Render Date: 2018-11-23 19:40:35Z
Platform: Apple_Intel64
Compiler: 4.2.1 Compatible Apple LLVM 6.0 (clan

Fig. 13: Pyramid of crosses

The complement

Now we turn the saddle of Figure 12 that we can see it from the back (Fig. 14). Through mirrors, we get a figure, which is the complement to the cube of the cross of Figure 12.

 

Fig. 14: Complementary situation

This figure is also a space-filler (Fig. 15). It fills the space inside the pyramid without gaps and overlaps. However, the individual components are completely linked. It is not possible to build the pyramid from individual loose components without tearing up the parts. The parts fit into each other, but we cannot fit them.

 

oFFs chunklen 9 ignored:
ASCII: .........
HEX: 000000000000000000
tIME chunklen HEX: 0000000000000000007 ignored:
ASCII: .â...%.
HEX: 07E2020F142514
Render Date: 2018-02-15 20:37:20Z
Platform: Apple_Intel64
Compiler: 4.2.1 Compatible Apple LLVM 6.0 (clan

Fig. 15: Fits. But cannot be adjusted

Excursus: A variant of the Menger sponge

The figure in Figure 14 leads to a variant of the Menger sponge. Figure 16 shows the first two fractalization steps.

 

Fig. 16: Variant to the Menger sponge

Unlike the original Menger sponge, this variant has a rational fractal dimension, namely:

 

 

 

 

 

Static fitting and kinematic fitting in

In Figure 15 we saw the difference between static fitting and kinematic fitting in. Some more examples follow.

Puzzle

The puzzle of Figure 17 is almost done. However, we cannot fit the missing element in the upper right corner on the level of the puzzle. We have to take it off and adjust it from the top. We need the third dimension of the space.

 

Fig. 17: One part still missing

In the example of Figure 18, the corner piece fits in the gap, but it cannot be pushed in.

 

Fig. 18: Does the corner fit into the gap?

In four-dimensional space, the problem could be solved very easily. We could lift the three-dimensional corner into the fourth dimension and then push it in.

Problem with walnuts

Figure 19 shows three nuts each in two views. The first example is a common nut with a two-fold rotational symmetry. In the second example we have a three-fold and in the third example even a four-fold rotational symmetry. To find out whether the kernels also have corresponding rotational symmetries, the nuts would have to be cracked. That would be a shame about the rare nuts.

 

Fig. 19: Nuts

In four-dimensional space, the problem could be solved very easily. We could just take the kernel out into the fourth dimension. Figure 22 illustrates the situation one dimension lower. Two-dimensional nut kernels are obtained by lifting them out of the two-dimensional shell.

 

Fig. 20: Embedding the 2d-nut in the 3d-space

Origami in the 3d-space

Origami in the plane

Below are some examples of folding processes using the usual two-dimensional origami paper.

Figure 21 shows an origami cube consisting of six components.

 

Fig. 21: Origami cube. Component

Figure 22 shows, as a simple folding process, how to fold the vertex in the upper left vertex to the lower right vertex. We assume the paper is yellow on one side and light blue on the other. From a square we get a two-layered half square.

 

Fig. 22: Vertex top left to the vertex bottom right

Another simple folding process is to successively fold the edge midpoints or the vertices into the centre of the square (Fig. 23). In both cases we get a square.

 

Fig. 23: Folding into the centre of the square

We transfer these folding processes to a virtual 3d origami.

Spatial origami

How is a 3d origami to be understood? For this we think of a cube, which we fold in four-dimensional space. The material for this cube still has to be invented. In Figure 24, the top left vertex is folded to the diametrical vertex.

 

Fig. 24: 3d origami

Of course, this folding process can also be described purely in three dimensions. We halve the cube with by a normal mid-plane of a body diagonal and reflect one half on the other side.

Folding the face centres

By folding the face centres to the centre of the cube, we obtain a smaller cube after six steps (Fig. 25). It has half the edge length and thus one-eighth of the volume compared to the original cube. It has eight times the material density. Of course, this cube is a space-filler.

 

Fig. 25: Folding the face centres into the centre of the cube

Folding the edge centres

When folding the midpoints of the edges into the centre of the cube we need twelve folding steps. After the first four steps you will see a square-shaped house with a pyramidal roof (Fig. 26).

 

Fig. 26: Folding the midpoints of the edges into the centre of the cube

After another four steps, we again get a building with a square floor plan. It has a rhombic roof (Fig. 27).

 

Fig. 27: What happens between the second and the third picture?

Such rhomboid roofs were built as tower helmets in Romanesque and Neo-Romanesque churches (Fig. 28).

 

Fig. 28: Church in Krefeld

The last four folding steps lead to the rhombic dodecahedron (Fig. 29). The volume of the rhombic dodecahedron is one quarter of the original cube volume.

 

Fig. 29: Rhombic dodecahedron

The rhombic dodecahedron is also a space-filler. In Figure 30, rhombic dodecahedra approximate a sphere.

 

oFFs chunklen 9 ignored:
ASCII: .........
HEX: 000000000000000000
tIME chunklen HEX: 0000000000000000007 ignored:
ASCII: .â...%.
HEX: 07E20B1C12252E
Render Date: 2018-11-28 18:37:46Z
Platform: Apple_Intel64
Compiler: 4.2.1 Compatible Apple LLVM 6.0 (clan

Fig. 30: Rhombic dodecahedra approximate a sphere

Folding the vertices

Folding the vertices of the cube into the centre of the cube results in a truncated octahedron (Figure 31). Its volume is half the cube volume.

 

Fig. 31: Folding the vertices into the centre of the cube

The truncated octahedron is also a space-filler (Figure 32).

 

oFFs chunklen 9 ignored:
ASCII: .........
HEX: 000000000000000000
tIME chunklen HEX: 0000000000000000007 ignored:
ASCII: .â.....
HEX: 07E2020B151505
Render Date: 2018-02-11 21:21:05Z
Platform: Apple_Intel64
Compiler: 4.2.1 Compatible Apple LLVM 6.0 (clan

Fig. 32: Pyramid of truncated octahedra

References

Walser, Hans, R. (2018): Der Wźrfel. Ansichten – Dimensionen – Modelle. Edition am Gutenbergplatz, Leipzig 2018. ISBN 978-3-95922-102-3.

Walser, Hans, R.  (2018): Halbe Wźrfel. IBDG, InformationsblŠtter der Geometrie. Heft 2/2018, Jahrgang 37. S. 37-42.